
Leadership 2 Upgrade: Leadership: 700, Rage: +4, Experience: +3 Leadership 1 Upgrade: Leadership: 300, Rage: +3, Experience: +2 Leadership: 100 +50% of Hero, Troop Level: 1-2, Rage: 15, Experience: 10 Rest: 2 (Requires Level 4) Rage 1 Upgrade: Rage: -10 (Requires Rage Cost > 25)

Mana 4 Upgrade: Mana: 25, Rage: +9, Exp: +5 (Requires Level 23 )Īction Points 1 Upgrade: AP: 2, Rage: +3, Experience: +5 Mana 3 Upgrade: Mana: 19, Rage: +7, Experience: +4 (Requires Level 18 )

Mana 2 Upgrade: Mana: 14, Rage: +5, Experience: +3 Mana 1 Upgrade: Mana: 10, Rage: +3, Experience: +2 Mana: 7 Action Points: 1 Rage: 8 Exp: 10 Rest: 1 (Requires Level 6) Shock 3 Upgrade: Damage: + %, chance of shock: +10% Rage: +5, Experience: +8 (Requires Level 21) Shock 2 Upgrade: Damage: + %, chance of shock: +8%, Rage: +3, Experience: +6 Shock 1 Upgrade: Damage: + %, chance of shock: +6%, Rage: +2, Experience: +4 Rage 1 Upgrade: Rage: -5 (Requires Rage Cost > 9)ĭamage: 10-15%, chance of shock: 20%, Rage: 15, Experience: 10, Rest: 1 (Requires Level 9)ĭamage 1 Upgrade: Damage: + %, chance of shock: +2%, Rage: +2, Experience: +4ĭamage 2 Upgrade: Damage: + %, chance of shock: +2%, Rage: +3, Experience: +6ĭamage 3 Upgrade: Damage: + %, chance of shock: +2%, Rage: +5, Experience: +8 Rest: 2 (Requires Level 26) Treasure 3 Upgrade: Chest: 3 Altar: 2 Rage: +4 Experience: 17 Treasure 2 Upgrade: Chest: 2 Altar: 1 Rage: +3 Experience: 12 Treasure 1 Upgrade: Chest: 2 Altar: 0 Rage: +2 Experience: 8 Rest 1 Upgrade: Rest: -1 (Requires Rest > 1)Ĭhest: 1 Altar: 0 Rage: 4 Exp: 5 Rest: 1 (Requires level 2) Rage 1 Upgrade: Rage: -5 (Requires Costs rage> 18 ) I have posted thread in Other forum for discussing this specifically:ĭamage: 90-100 Rage: 4 Experience: 3 Pushback: 1ĭamage 1 Upgrade: Damage: 130-150, Rage: +1, Experience: 5ĭamage 2 Upgrade: Damage: 200-300, Rage: +2, Experience: 8ĭamage 3 Upgrade: Damage: 400-500, Rage: +3, Experience: 13, Pushback: 2ĭamage 4 Upgrade: Damage: 800-900, Rage: +4, Exp: 19 (Requires Level 10)ĭamage 5 Upgrade: Damage: 1300-1400, Rage: 5, Experience: 26 (Requires Level 14)ĭamage 6 Upgrade: Damage: 1900-2000, Rage: 6, Exp: 34, Pushback: 3 Rest: +1 (Requires Level 18 )

They are cheaper to place than new troops are, so your best bet is to save artillery or planes, but if you are coming up on a stage with mostly planes, saving two intercepters can be the best strategy.Pulled from Russian Manual, and reformatted. Save different troops depending on what stage you’re on, and which troops that you know you’ll need.

Three medals requires having 100 health left over at the end of the level, and the more medals, you earn, the more stars – three medals is 100 stars.
#TOY DEFENSE 2 STALINGRAD LEVEL 60 UPGRADE#
Pause the game so that you can do this in enough time to kill them all and still finish with 100 health.ĭidn’t earn 100 medals the first time, but you continued onto the next stage? Use the stars that you earn to upgrade your troops (especially the riflemen), then go back to the old stages and use your learned strategies, and your more powerful troops, to get an easy 3 medals. If you don’t have enough cash by the time they start coming, sell some of your infantry until you rack up the cash. Once the tanks, other vehicles, or planes start coming, if your riflemen aren’t draining their energy quickly enough, build your artillery to take out the vehicles, and either the interceptor planes (these are preferred) or the ack-acks to take them out. RAID: Shadow Legends - Active Promo Codes
